The Indonesian Local Gaming Industry Gets Industry Ministry Support
Indonesian local gaming industry content value chain to benefit from Industry Ministry backing.
The Indonesian local gaming industry is aiming at becoming more globally competitive. To this end, it will continue to garner the support of the Republic of Indonesia’s Industry Ministry. The Ministry hopes to tap into the unrealized potential of this industry while simultaneously strengthening its value chain.
At the recent ‘Proud of Games Made in Indonesia’ webinar, a key highlight was building an ecosystem with good content. This is one of the indexes which is a foundation to global competitiveness.
Indonesia has Southeast Asia’s largest gaming industry market, with a global ranking of seventeen. Of its current population of over 2.76 billion, approximately 52 million are gamers. As of 2020, Indonesia’s share of the domestic gaming industry itself was only 0.4%. As such, the Industry Ministry is seeking to improve the figures with strong government support.
More Than Just Games
One of the crucial areas of focus for the Industry Ministry is the content industry’s value chain. In order to bolster as much support as possible, several ancillary sectors will adopt a supporting role. These include the toy industry, animation, and film, music and comics, etc. There will also be backing from other stakeholders such as state-owned enterprises, related ministries, and the private sector.
The creation of better content will have a dualistic benefit as far as the industry impact is concerned. Great content will aid in the creation of the content industry ecosystem as well as the gaming industry itself. As this industry is an intrinsic part of the ecosystem, it thus becomes a self-sustaining concept driven by great content.
Other industries that can form collaborations include those with a footprint in the Intellectual Property (IP) arena. These stakeholders – both government and private – can contribute towards IP and product development.
Fortifying the Future
Local game developers are also getting strong encouragement to tap into the huge potential market. Recent market research data indicate that Indonesia’s gaming industry rose significantly from 2016 to 2019. Along with the eSports industry, the gaming market segmentation was worth USD1.084 billion in 2019.
Statistics on devices indicate that while desktops and laptops still dominate, smartphones are catching up. This sector rose to 33.5% in 2018 from 29.9% in 2017. Indonesian game industry makers will also get international exposure at the 2021 Gamescom and Tokyo Game Show 2021. This will be held at the end of September 2021 and will catapult Indonesia onto a global stage.
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